示例#1
0
        protected int m_sndEffectId;              //  第一个特效 Id

        public FightResultPanel()
        {
            m_model = new AuxStaticModel();
        }
示例#2
0
 public SelfCardFullTip()
 {
     m_model = new AuxStaticModel();
 }
示例#3
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 public RoundBtn()
 {
     m_model = new AuxStaticModel();
 }
示例#4
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 public SelfCardFullTip()
 {
     m_model = new AuxStaticModel();
 }
示例#5
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 public StartBtn()
 {
     m_model = new AuxStaticModel();
 }
示例#6
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 public StartBtn()
 {
     m_model = new AuxStaticModel();
 }
示例#7
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 public SelfRoundTip()
 {
     m_model = new AuxStaticModel();
 }
示例#8
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        protected int m_sndEffectId;              //  第一个特效 Id

        public FightResultPanel()
        {
            m_model = new AuxStaticModel();
        }
示例#9
0
 public RoundBtn()
 {
     m_model = new AuxStaticModel();
 }
示例#10
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 public SelfRoundTip()
 {
     m_model = new AuxStaticModel();
 }