예제 #1
0
        protected int m_sndEffectId;              //  第一个特效 Id

        public FightResultPanel()
        {
            m_model = new AuxStaticModel();
        }
예제 #2
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 public SelfCardFullTip()
 {
     m_model = new AuxStaticModel();
 }
예제 #3
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 public RoundBtn()
 {
     m_model = new AuxStaticModel();
 }
예제 #4
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 public SelfCardFullTip()
 {
     m_model = new AuxStaticModel();
 }
예제 #5
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 public StartBtn()
 {
     m_model = new AuxStaticModel();
 }
예제 #6
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 public StartBtn()
 {
     m_model = new AuxStaticModel();
 }
예제 #7
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 public SelfRoundTip()
 {
     m_model = new AuxStaticModel();
 }
예제 #8
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        protected int m_sndEffectId;              //  第一个特效 Id

        public FightResultPanel()
        {
            m_model = new AuxStaticModel();
        }
예제 #9
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 public RoundBtn()
 {
     m_model = new AuxStaticModel();
 }
예제 #10
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 public SelfRoundTip()
 {
     m_model = new AuxStaticModel();
 }