public static void FirstFight() { Enemies bandit = new Enemies(); Console.WriteLine($"Press enter to continue: "); Console.ReadLine(); Console.WriteLine("You exit the town center and wonder into the surrounding forest," + " \nAs you go deeper in you grow tired and decide to have a quick rest under an ancient tree." + "\n You are rudely awakened by the sound of two familiar voices approaching...."); Console.WriteLine($"Bandits{bandit.Name}, and henchman of an old ally since turned enemy," + "\n the men approach, you have the element of suprise! Attack now!"); Console.WriteLine(); Console.WriteLine("Select your attack!"); Attack.AttackChoice(); //display stats of char and enemy. // Console.WriteLine("Character \t\t Enemy"); // heavy attack is slower and may be easier to block but does have knockback chance:**suprise first att success, next att blocked // light fast but weak more difficult to block ** incresed crit chance, if pick light crit for first, and roll random to block following // special unleash hell**must have selected sword alethia allow special otherwise no** slay 2 enemies at once but enrage all others }