常用方法
常用方法
常用方法
常用方法
private void AttackState() { timeSincePlayerDisappeared = 0; attack.AttackCharacter(player); movement.ChangeSpeed(chaseSpeed); }
private void AttackState() { timeSincePlayerDisappeared = 0; attack.AttackCharacter(player); movement.ChangeSpeed(chaseSpeed); }