示例#1
0
 // attacks repeatedly given certain conditions are met
 void AttackAfterTime()
 {
     if (attackerArmySize > 1)
     {
         attack.ATTACK();
         UpdateArmySizes();
         // recall function after time
         Invoke("AttackAfterTime", attackDelay);
     }
     // if country is claimed make new assault from newly claimed land (i.e. defending country becomes attacking country) and reselect defender
     else if (teamChecker.UnderControlName(defendingCountry) & defenderArmySize >= armySize)
     {
         attackingCountry = defendingCountry;
         SelectDefender();
         // for select attacker none sense value to work update must be skipped
         if (attackerArmySize > 0)
         {
             UpdateArmySizes();
         }
         Invoke("AttackAfterTime", attackDelay);
     }
     // attacks again from another attacking point
     else
     {
         attackerIndex++;
         BeginAssault();
     }
 }