private static void ApplyFixed(string overridefixedLogPath)
    {
        string fileText   = string.Empty;
        string reladyPath = "FixedFillPathInfo.txt";

        if (!string.IsNullOrEmpty(overridefixedLogPath))
        {
            reladyPath = overridefixedLogPath;
        }
        if (needtoFixDll)
        {
            Debug.Log("正在修复DLL");
            ComponentUtily.ReimportUI();
            AssetBundleManagerEditor.SaveAndRefershAssets();
        }
        fileText = "needToFixDll:" + needtoFixDll + "\r\n";
        foreach (FixedPathNode str in needToFixedFilePath)
        {
            fileText += "FixedFileInfo:" + str.getDesc() + "\r\n";
            Debug.Log("资源导入时发生错误,正在重新导入:" + str.FixedPath);
            AssetDatabase.ImportAsset(str.FixedPath, ImportAssetOptions.ForceUpdate);
        }
        File.WriteAllText(reladyPath, fileText);
        if (needToFixedFilePath.Count > 0)
        {
            Debug.Log("资源重新导入完成..");
        }

        AssetBundleManagerEditor.SaveAndRefershAssets();
    }
    public static bool DoImporterFixed(string CopyeditorLogPath = null, string fixedLogPath = null)
    {
        needToFixedFilePath.Clear();
        GenerateErrorFile(CopyeditorLogPath);

        ApplyFixed(fixedLogPath);
        AssetBundleManagerEditor.SaveAndRefershAssets();

        return(needToFixedFilePath.Count > 0);
    }