public static AssetBundleManagerEditor.AssetBundleEditorInfo MakeSoundAssetBundleInfoFromReference(string patch)
    {
        AssetBundleManagerEditor.AssetBundleEditorInfo info = AssetBundleManagerEditor.GetAssetBundleEditorInfo(patch);

        if (null != info)
        {
            return(info);
        }

        info = MakeSoundAssetBundleData(patch);
        return(info);
    }
 private static void OnImportLightingEffectSceheme(string path)
 {
     AssetBundleManagerEditor.AssetBundleEditorInfo da = AssetBundleManagerEditor.GetAssetBundleEditorInfo(path);
 }