public static AssetBundleManagerEditor.AssetBundleEditorInfo MakeSoundAssetBundleInfoFromReference(string patch) { AssetBundleManagerEditor.AssetBundleEditorInfo info = AssetBundleManagerEditor.GetAssetBundleEditorInfo(patch); if (null != info) { return(info); } info = MakeSoundAssetBundleData(patch); return(info); }
private static void OnImportLightingEffectSceheme(string path) { AssetBundleManagerEditor.AssetBundleEditorInfo da = AssetBundleManagerEditor.GetAssetBundleEditorInfo(path); }