示例#1
0
    public void setSpawnTag()
    {
        totalWaves = 10;
        GameObject[] tempPoints;
        pointCount = 0;

        pathPoints = new AIPath();

            string tag;

            tag = "0AI_Path1";
            tempPoints = GameObject.FindGameObjectsWithTag(tag);

            pointCount = tempPoints.Length;
            pathPoints = new AIPath(pointCount);

            for (int i = 0; i < pointCount; i++)
            {
                pathPoints.setPoint(i, tempPoints[i].GetComponent<Transform>().position);

            }
    }