public override void Clear() { base.Clear(); restBends.Clear(); bendingStiffnesses.Clear(); plasticity.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); restBends.Clear(); bendingStiffnesses.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); maxLengthsScales.Clear(); stiffnesses.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); restLengths.Clear(); stiffnesses.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); firstTriangle.Clear(); restVolumes.Clear(); pressureStiffness.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); lastIndices.Clear(); restVolumes.Clear(); pressureStiffness.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); skinPoints.Clear(); skinNormals.Clear(); skinRadiiBackstop.Clear(); skinCompliance.Clear(); }
public virtual void Clear() { m_ConstraintCount = 0; m_ActiveConstraintCount = 0; m_IDs.Clear(); m_IDToIndex.Clear(); particleIndices.Clear(); lambdas.Clear(); }
public override void Clear() { base.Clear(); firstIndex.Clear(); numIndices.Clear(); explicitGroup.Clear(); particleIndices.Clear(); materialParameters.Clear(); }
public override void Clear() { base.Clear(); particleIndices.Clear(); pinBodies.Clear(); offsets.Clear(); restDarbouxVectors.Clear(); stiffnesses.Clear(); }
public void PushDataToSolver() { if (!inSolver) { return; } // set solver constraint data: lambdas.Clear(); particleIndices.ResizeUninitialized(stitches.Count * 2); stiffnesses.ResizeUninitialized(stitches.Count); lambdas.ResizeUninitialized(stitches.Count); for (int i = 0; i < stitches.Count; i++) { particleIndices[i * 2] = actor1.solverIndices[stitches[i].particleIndex1]; particleIndices[i * 2 + 1] = actor2.solverIndices[stitches[i].particleIndex2]; stiffnesses[i] = 0; lambdas[i] = 0; } m_BatchImpl.SetStitchConstraints(particleIndices, stiffnesses, lambdas, stitches.Count); }
public override void Clear() { base.Clear(); particleIndices.Clear(); aerodynamicCoeffs.Clear(); }
public override void Clear() { base.Clear(); restLengths.Clear(); stiffnesses.Clear(); }