void DrawCross(Matrix world, Color color) { var screenPos = camera.Project(Vector3.TransformCoordinate(Vector3.Zero, world), View.Viewport); View.Draw2DLines(new Vector2[] { new Vector2(screenPos.X - 5, screenPos.Y - 5), new Vector2(screenPos.X + 5, screenPos.Y + 5), }, color); View.Draw2DLines(new Vector2[] { new Vector2(screenPos.X + 5, screenPos.Y - 5), new Vector2(screenPos.X - 5, screenPos.Y + 5), }, color); }