void DrawCross(Matrix world, Color color)
        {
            var screenPos = camera.Project(Vector3.TransformCoordinate(Vector3.Zero, world), View.Viewport);

            View.Draw2DLines(new Vector2[]
            {
                new Vector2(screenPos.X - 5, screenPos.Y - 5),
                new Vector2(screenPos.X + 5, screenPos.Y + 5),
            }, color);
            View.Draw2DLines(new Vector2[]
            {
                new Vector2(screenPos.X + 5, screenPos.Y - 5),
                new Vector2(screenPos.X - 5, screenPos.Y + 5),
            }, color);
        }