Пример #1
0
        private static GameEntity CreateCompany(GameContext context, string name, CompanyType companyType)
        {
            var CEO = Humans.GenerateHuman(context);


            var level = UnityEngine.Random.Range(70, 90);

            Humans.SetTrait(CEO, Trait.Ambitious);
            Humans.SetSkills(CEO, WorkerRole.CEO);

            return(CreateCompany(context, name, companyType, new Dictionary <int, BlockOfShares>(), CEO));
        }