Пример #1
0
 void OnCollisionEnter2D(Collision2D col)
 {
     if (col.gameObject.tag == "enemyCar")
     {
         Destroy(gameObject);
     }
     ui.gameover();
 }
Пример #2
0
 void OnCollisionEnter2D(Collision2D collide)//Once a collision occurs destroy the car object
 {
     if (collide.gameObject.tag == "Enemy car")
     {
         gameObject.SetActive(false);
         ui.gameover();
     }
 }