void Awake() { SSDirector director = SSDirector.getInstance(); director.setFPS(60); director.currentScenceController = this; LoadResources(); diskFactory = Singleton <DiskFactory> .Instance; scoreRecorder = Singleton <ScoreRecorder> .Instance; actionManager = Singleton <RoundActionManager> .Instance; leaveSeconds = 60; count = leaveSeconds; state = State.PAUSE; disks = new List <GameObject>(); }