public override void Load()
        {
            base.Load();

            string navType = this.type.ToUpper();

            if (navType.Contains("ANY"))
            {
                NavigationType = NavigationType.Examine;
            }
            else if (navType.Contains("EXAMINE"))
            {
                NavigationType = NavigationType.Examine;
            }
            else if (navType.Contains("WALK"))
            {
                NavigationType = NavigationType.Walk;
            }
            else if (navType.Contains("FLY"))
            {
                NavigationType = NavigationType.Fly;
            }

            AvatarSize = X3DTypeConverters.SFVec3f(avatarSize);

            HeadlightEnabled = this.headlight;
        }