public override void Load() { base.Load(); string navType = this.type.ToUpper(); if (navType.Contains("ANY")) { NavigationType = NavigationType.Examine; } else if (navType.Contains("EXAMINE")) { NavigationType = NavigationType.Examine; } else if (navType.Contains("WALK")) { NavigationType = NavigationType.Walk; } else if (navType.Contains("FLY")) { NavigationType = NavigationType.Fly; } AvatarSize = X3DTypeConverters.SFVec3f(avatarSize); HeadlightEnabled = this.headlight; }