Пример #1
0
    public void ResetUIBuildings()
    {
        spawnController0.gameObject.SetActive(true);
        spawnController1.gameObject.SetActive(true);
        spawnController2.gameObject.SetActive(true);
        spawnController3.gameObject.SetActive(true);
        spawnController4.gameObject.SetActive(true);

        spawnController0.DeleteBuilding();
        spawnController1.DeleteBuilding();
        spawnController2.DeleteBuilding();
        spawnController3.DeleteBuilding();
        spawnController4.DeleteBuilding();
    }