private void ReliveBoss() { DeadBoss.Reset(); DeadBoss.Blood = DeadBoss.Blood / 100 * 20; DeadBoss.CaeateAction = "raise"; Game.AddLiving(DeadBoss); int index = Game.Random.Next(0, ReliveThankChat.Length); DeadBoss.Say(ReliveThankChat[index], 5000, 1000, 3000); }