private void ReliveBoss()
        {
            DeadBoss.Reset();
            DeadBoss.Blood        = DeadBoss.Blood / 100 * 20;
            DeadBoss.CaeateAction = "raise";
            Game.AddLiving(DeadBoss);
            int index = Game.Random.Next(0, ReliveThankChat.Length);

            DeadBoss.Say(ReliveThankChat[index], 5000, 1000, 3000);
        }