Пример #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         Scm.AddFruitAmount(CollectableName, 1);
         GameObject Cllt = Instantiate(CollectedPrefab, transform.position, CollectedPrefab.transform.rotation);
         Destroy(Cllt, 0.3f);
         Destroy(gameObject);
     }
 }