Пример #1
0
    IEnumerator Death()
    {
        isDead = true;
        sm.AddEnemiesDefeated();
        ai.enabled = false;
        yield return(new WaitForSeconds(falloverTime));

        SetDrag(defaultDrag);
        legsToHide.SetActive(false);
        rb.constraints = RigidbodyConstraints.None;
    }