static void Main(string[] args) { string s = sh.GetJson(SaveHelper.Type.ServiceCategory); if (s != null) { sh.ServiceCategoryList = JsonConvert.DeserializeObject <List <ServiceCategory> >(s); } sh.ServiceCategoryCRUD(); Console.ReadKey(); }
public void Save() { if (SavingOnEnd) { var jsonList = new List <string>(); for (int i = 0; i < SavedObjects.Count; i++) { var gameObj = SavedObjects[i]; var json = SaveHelper.ParseToJson(gameObj); jsonList.Add(json); } PlayerPrefs.SetString(SAVE_KEY_DATA, SaveHelper.GetJson(jsonList)); } }