Пример #1
0
 public void StageStart()
 {
     battleDataLoading.LoadingStage("PIANO.json");
     Debug.Log(battleDataLoading.stageInfo.Music);
     stageMusic.clip = (AudioClip)Resources.Load("Sounds/" + battleDataLoading.stageInfo.Music);
     stageMusic.Play();
     bossController.Initializing(battleDataLoading.stageInfo, stageMusic);
     playerSkillController.Initializing(battleDataLoading.stageInfo, stageMusic);
     barrier.gameObject.SetActive(true);
     this.GetComponent <SphereCollider> ().enabled = false;
     //stageMusic.time = 50f;
 }