public void WritePrefs() { PlayerPrefsHelper.Write(SettingsConst.VOLUME_MASTER_KEY, master.value); PlayerPrefsHelper.Write(SettingsConst.VOLUME_MUSIC_KEY, music.value); PlayerPrefsHelper.Write(SettingsConst.VOLUME_SOUNDS_KEY, sounds.value); PlayerPrefsHelper.Write(SettingsConst.VOLUME_VOICE_KEY, voice.value); }
// Write functions assume a slider is present and write its value to PlayerPrefs. // (without a slider to configure the setting, there would be no reason to call these) public void WritePrefs() { PlayerPrefsHelper.Write(SettingsConst.BRIGHTNESS_KEY, brightness.value); }
public void WritePrefs() { PlayerPrefsHelper.Write(key, value); }