// RoomList Canvas - 방 만들기 팝업에서 [방 만들기 버튼]을 눌렀을 때
    public void ClickCreateNewRoomButton()
    {
        roomDataSetting.SetRoomData();
        Debug.Log($"ButtonManager04 ::: roomName = {photonManager.roomName} // maxPlayersPerRoom = {photonManager.maxPlayersPerRoom}");
        if (string.IsNullOrEmpty(photonManager.roomName))
        {
            return;
        }

        if (photonManager.maxPlayersPerRoom == 0)
        {
            return;
        }

        photonManager.CreateNewRoom();
        ClickMakeRoomPanelButton();
    }