// RoomList Canvas - 방 만들기 팝업에서 [방 만들기 버튼]을 눌렀을 때 public void ClickCreateNewRoomButton() { roomDataSetting.SetRoomData(); Debug.Log($"ButtonManager04 ::: roomName = {photonManager.roomName} // maxPlayersPerRoom = {photonManager.maxPlayersPerRoom}"); if (string.IsNullOrEmpty(photonManager.roomName)) { return; } if (photonManager.maxPlayersPerRoom == 0) { return; } photonManager.CreateNewRoom(); ClickMakeRoomPanelButton(); }