Пример #1
0
        public void BuildLevelFill(bool _top)
        {
            this.Update();

            // calculate the fill geometry and the resulting area
            if (IsDirty)
            {
                this.Fill    = MeshesCustom.PolygonComplexFill(polygon, holes, _top);
                this.IsDirty = false;
            }
        }
Пример #2
0
 public MeshGeometry3D GetDisplayMesh()
 {
     this.Update();
     return(MeshesCustom.PolygonComplexFill(this.polygon, this.holes, false));
 }