Пример #1
0
        private void ContainedEnditiesToGeometryDef()
        {
            // reset
            this.outer_polygon_index = -1;
            this.polygon             = null;
            this.holes = null;

            // convert the contained entities into a list of coordinates
            float level_height = 0f;
            List <List <Point3D> > coordinates = new List <List <Point3D> >();

            foreach (Entity e in this.ContainedEntities)
            {
                ZonedPolygon zp = e as ZonedPolygon;
                if (zp != null && zp.Polygon_Coords.Count > 0)
                {
                    level_height = Math.Max(level_height, zp.Height);
                    coordinates.Add(zp.Polygon_Coords);
                }
            }

            this.Height = level_height;
            MeshesCustom.ToPolygonWithHoles(coordinates, Orientation.XZ,
                                            out this.outer_polygon_index, out this.polygon, out this.holes);
        }