Пример #1
0
        private void init()
        {
            terrainMesh  = new List <Mesh>();
            meshFilter   = this.gameObject.AddComponent <MeshFilter>();
            meshRenderer = this.gameObject.AddComponent <MeshRenderer>();
            //Debug.Log(meshRenderer.material);

            terrainMesh.Add(MeshCreator.GridMesh(1.0f, 10));

            meshFilter.mesh = terrainMesh[0];
        }