/// <summary> /// Signal to the player's hud that it is their turn /// </summary> /// <param name="playerId"></param> public void SendGo(UUID playerId) { HudManager.SendGo(playerId); }
/// <summary> /// Signal to the player's hud that it is their turn /// </summary> /// <param name="playerId"></param> public void SendGo(UUID playerId) { HudManager.SendGo(playerId); }