Пример #1
0
 public static void ChangePlayerScoreBy(int m_playerId, int numberOfSoul)
 {
     playerScores[m_playerId] += numberOfSoul;
     HudManager.IncrementScoreSliderValue(m_playerId, sliderValuePerSoul * numberOfSoul);
     if (playerScores[m_playerId] >= VictoryScore)
     {
         SceneLoader.StaticLoadScene("Victory");
         //Time.timeScale = 0.0f;
         //Debug.Log("WIN SCREEN, win for Player "+m_playerId+1);
     }
 }