Пример #1
0
    void OnGUI()
    {
        GameObject shipInfo   = GameObject.Find("MonkeyShip");
        GameObject cameraInfo = GameObject.Find("Main Camera");

        //GUI.Label (new Rect (0, 20, 150, 100), "Screen DPI: " + Screen.dpi);
        scoreStyle.fontSize = (int)(Screen.width * 0.03);
        GUI.Label(new Rect(Screen.width * 0.4f, Screen.height * 0.05f, Screen.width * 0.3f, Screen.height * 0.4f), "Score: " + (int)Mathf.Round(score), scoreStyle);

        // Show game over menu

        // Submit highscore via return key on keyboard
        Event e = Event.current;

        if (e.keyCode == KeyCode.Return && submitted == false)
        {
            gameover = false;
            highScoreScript.StartCoroutine(highScoreScript.PostScores(stringToEdit, (int)Mathf.Round(score)));
            submitted = true;
            Debug.Log("You have successfully submitted name: " + stringToEdit + " Score: " + (int)Mathf.Round(score));
            StartCoroutine("Submitted");
        }
    }
Пример #2
0
 public void SendHS()
 {
     HS.StartCoroutine(HS.PostScores(EnterName.text, Int32.Parse(EnterValue.text)));
     transform.parent.gameObject.SetActive(false);
 }