void Start() { higthScore = PlayerPrefs.GetInt("HighScore"); CurrentScore = PlayerPrefs.GetInt("currentScore"); text = new GameObject("SomeGUIText"); Instantiate(text); myText = text.AddComponent<GUIText>(); myText.transform.position = new Vector3(0.2f,0.2f,0f); myText.GetComponent<GUIText> ().text = "Score: " + CurrentScore + " Meilleur score : " + higthScore; myText.GetComponent<GUIText> ().fontSize = 100; skin = Resources.Load("GUISkin") as GUISkin; }
public void ShowItemsForSell() { float offsetNextItem = 0f; for(int i = 0; i<inventory.itemList.Count; i++){ showItem = Instantiate(textItem) as GUIText; showItem.GetComponent<ShowItemTextSell>().itemName = inventory.itemList[i].name; showItem.text = inventory.itemList[i].name +" "+inventory.itemList[i].GetComponent<Item>().priceSell+" Gils"; showItem.transform.parent = shop; showItem.transform.position += new Vector3(-0.4f, 0.4f-offsetNextItem,0f); showItem.transform.rotation = textItem.transform.rotation; showItem.transform.localScale = textItem.transform.localScale; offsetNextItem += 0.1f; } }
public void ShowTimeOutWarning() { //Shows the Warning Message for InActivity InactivityWarningMessage.GetComponent <GUIText>().enabled = true; }
//----------------------------------- end of public functions --------------------------------------// void Start() { try { // get sensor data KinectManager kinectManager = KinectManager.Instance; if (kinectManager && kinectManager.IsInitialized()) { sensorData = kinectManager.GetSensorData(); } if (sensorData == null || sensorData.sensorInterface == null) { throw new Exception("Background removal cannot be started, because KinectManager is missing or not initialized."); } // ensure the needed dlls are in place and speech recognition is available for this interface bool bNeedRestart = false; bool bSuccess = sensorData.sensorInterface.IsBackgroundRemovalAvailable(ref bNeedRestart); if (bSuccess) { if (bNeedRestart) { KinectInterop.RestartLevel(gameObject, "BR"); return; } } else { string sInterfaceName = sensorData.sensorInterface.GetType().Name; throw new Exception(sInterfaceName + ": Background removal is not supported!"); } // Initialize the background removal bSuccess = sensorData.sensorInterface.InitBackgroundRemoval(sensorData, colorCameraResolution); if (!bSuccess) { throw new Exception("Background removal could not be initialized."); } // create the foreground image and alpha-image int imageLength = sensorData.sensorInterface.GetForegroundFrameLength(sensorData, colorCameraResolution); foregroundImage = new byte[imageLength]; // get the needed rectangle Rect neededFgRect = sensorData.sensorInterface.GetForegroundFrameRect(sensorData, colorCameraResolution); // create the foreground texture foregroundTex = new Texture2D((int)neededFgRect.width, (int)neededFgRect.height, TextureFormat.RGBA32, false); // calculate the foreground rectangle if (foregroundCamera != null) { Rect cameraRect = foregroundCamera.pixelRect; float rectHeight = cameraRect.height; float rectWidth = cameraRect.width; if (rectWidth > rectHeight) { rectWidth = Mathf.Round(rectHeight * neededFgRect.width / neededFgRect.height); } else { rectHeight = Mathf.Round(rectWidth * neededFgRect.height / neededFgRect.width); } foregroundRect = new Rect((cameraRect.width - rectWidth) / 2, cameraRect.height - (cameraRect.height - rectHeight) / 2, rectWidth, -rectHeight); } instance = this; isBrInited = true; //DontDestroyOnLoad(gameObject); } catch (DllNotFoundException ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = "Please check the Kinect and BR-Library installations."; } } catch (Exception ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = ex.Message; } } }
void Update() { KinectManager manager = KinectManager.Instance; if (manager && manager.IsInitialized()) { //backgroundImage.renderer.material.mainTexture = manager.GetUsersClrTex(); if (backgroundImage && (backgroundImage.texture == null)) { backgroundImage.texture = manager.GetUsersClrTex(); } // Vector3 vRight = BottomRight - BottomLeft; // Vector3 vUp = TopLeft - BottomLeft; int iJointIndex = (int)TrackedJoint; if (manager.IsUserDetected()) { uint userId = manager.GetPlayer1ID(); if (manager.IsJointTracked(userId, iJointIndex)) { Vector3 posJoint = manager.GetRawSkeletonJointPos(userId, iJointIndex); if (posJoint != Vector3.zero) { // 3d position to depth Vector2 posDepth = manager.GetDepthMapPosForJointPos(posJoint); // depth pos to color pos Vector2 posColor = manager.GetColorMapPosForDepthPos(posDepth); float scaleX = (float)posColor.x / KinectWrapper.Constants.ColorImageWidth; float scaleY = 1.0f - (float)posColor.y / KinectWrapper.Constants.ColorImageHeight; // Vector3 localPos = new Vector3(scaleX * 10f - 5f, 0f, scaleY * 10f - 5f); // 5f is 1/2 of 10f - size of the plane // Vector3 vPosOverlay = backgroundImage.transform.TransformPoint(localPos); //Vector3 vPosOverlay = BottomLeft + ((vRight * scaleX) + (vUp * scaleY)); if (debugText) { debugText.GetComponent <GUIText>().text = "Tracked user ID: " + userId; // new Vector2(scaleX, scaleY).ToString(); } if (OverlayObject) { Vector3 vPosOverlay = Camera.main.ViewportToWorldPoint(new Vector3(scaleX, scaleY, distanceToCamera)); OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, vPosOverlay, 1.0f); float y = OverlayObject.transform.position.y; float x = OverlayObject.transform.position.x; /* * if (OverlayObject.transform.position.y < 2.0f) * { * y = 2.0f; * } * * if(x < -5.0f) * { * x = -5.0f; * } * else if(x > 5.0f) * { * x = 5.0f; * } */ Vector3 pos = new Vector3((x - prevTrans.x) * x_translation_intensity, (y - prevTrans.y) * y_translation_intensity, 0f); ////////////////cam.transform.position = Vector3.Lerp(prevTrans, pos, 1.0f); //OverlayObject.transform.position = new Vector3(x - prevTrans.x, y - prevTrans.y, OverlayObject.transform.position.z); cam.transform.Translate(pos); prevTrans = OverlayObject.transform.position; cam.transform.rotation = Quaternion.Euler(new Vector3(OverlayObject.transform.position.y * y_rotation_intensity, -OverlayObject.transform.position.x * x_rotation_intensity, 0)); //OverlayObject.transform.rotation = Quaternion.Euler(new Vector3(OverlayObject.transform.position.y * y_rotation_intensity, -OverlayObject.transform.position.x * x_rotation_intensity, 0)); //Vector3 rot = new Vector3((OverlayObject.transform.position.y - prevRot.y) * y_rotation_intensity, (-OverlayObject.transform.position.x + -prevRot.x) * x_rotation_intensity, 0); //OverlayObject.transform.Rotate(new Vector3(OverlayObject.transform.rotation.y - prevRot.y, OverlayObject.transform.rotation.x - prevRot.x, 0)); } } } } } }
void Update() { KinectManager manager = KinectManager.Instance; if (manager && manager.IsInitialized()) { //backgroundImage.renderer.material.mainTexture = manager.GetUsersClrTex(); if (backgroundImage && (backgroundImage.texture == null)) { backgroundImage.texture = manager.GetUsersClrTex(); } // Vector3 vRight = BottomRight - BottomLeft; // Vector3 vUp = TopLeft - BottomLeft; int iJointIndex = (int)TrackedJoint; //Kinectで誰かひとりよみこめたらtrue if (manager.IsUserDetected()) { uint userId = manager.GetPlayer1ID(); // ID1の人の右手が追跡されていたらtrue if (manager.IsJointTracked(userId, iJointIndex)) { Vector3 posJoint = manager.GetRawSkeletonJointPos(userId, iJointIndex); // posJointの位置が(0,0,0)だったらtrue if (posJoint != Vector3.zero) { // 3d position to depth // 深さへの3D位置 Vector2 posDepth = manager.GetDepthMapPosForJointPos(posJoint); // depth pos to color pos // 色位置への深さ位置 Vector2 posColor = manager.GetColorMapPosForDepthPos(posDepth); // 色位置への深さ位置のx/Kinectのワイド float scaleX = (float)posColor.x / KinectWrapper.Constants.ColorImageWidth; float scaleY = 1.0f - (float)posColor.y / KinectWrapper.Constants.ColorImageHeight; // Vector3 localPos = new Vector3(scaleX * 10f - 5f, 0f, scaleY * 10f - 5f); // 5f is 1/2 of 10f - size of the plane // Vector3 vPosOverlay = backgroundImage.transform.TransformPoint(localPos); //Vector3 vPosOverlay = BottomLeft + ((vRight * scaleX) + (vUp * scaleY)); if (debugText) { debugText.GetComponent <GUIText>().text = "Tracked user ID: " + userId; // new Vector2(scaleX, scaleY).ToString(); } if (OverlayObject) { Vector3 vPosOverlay = Camera.main.ViewportToWorldPoint(new Vector3(scaleX, scaleY, distanceToCamera)); // オブジェクトの場所=ベクトル二点間の補間(ゲームオブジェクトにアタッチされているTransform,ひとつ前の行で求めた位置,5f*最後のフレームを完了するのに要した時間) OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, vPosOverlay, smoothFactor * Time.deltaTime); } } } } } }
//----------------------------------- end of public functions --------------------------------------// void Start() { try { // get sensor data KinectManager kinectManager = KinectManager.Instance; if (kinectManager && kinectManager.IsInitialized()) { sensorData = kinectManager.GetSensorData(); } if (sensorData == null || sensorData.sensorInterface == null) { throw new Exception("Face tracking cannot be started, because KinectManager is missing or not initialized."); } if (debugText != null) { debugText.GetComponent <GUIText>().text = "Please, wait..."; } // ensure the needed dlls are in place and face tracking is available for this interface bool bNeedRestart = false; if (sensorData.sensorInterface.IsFaceTrackingAvailable(ref bNeedRestart)) { if (bNeedRestart) { KinectInterop.RestartLevel(gameObject, "FM"); return; } } else { string sInterfaceName = sensorData.sensorInterface.GetType().Name; throw new Exception(sInterfaceName + ": Face tracking is not supported!"); } // Initialize the face tracker if (!sensorData.sensorInterface.InitFaceTracking(getFaceModelData, displayFaceRect)) { throw new Exception("Face tracking could not be initialized."); } instance = this; isFacetrackingInitialized = true; //DontDestroyOnLoad(gameObject); if (debugText != null) { debugText.GetComponent <GUIText>().text = "Ready."; } } catch (DllNotFoundException ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = "Please check the Kinect and FT-Library installations."; } } catch (Exception ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = ex.Message; } } }
void Start() #endif { webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>(); webViewObject.Init( cb: (msg) => { Debug.Log(string.Format("CallFromJS[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }, err: (msg) => { Debug.Log(string.Format("CallOnError[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }); webViewObject.SetMargins(5, 5, 5, Screen.height / 4); webViewObject.SetVisibility(true); switch (Application.platform) { #if !UNITY_WEBPLAYER case RuntimePlatform.OSXEditor: case RuntimePlatform.OSXPlayer: case RuntimePlatform.IPhonePlayer: case RuntimePlatform.Android: if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { var src = System.IO.Path.Combine(Application.streamingAssetsPath, Url); var dst = System.IO.Path.Combine(Application.persistentDataPath, Url); var result = ""; if (src.Contains("://")) { var www = new WWW(src); yield return(www); result = www.text; } else { result = System.IO.File.ReadAllText(src); } System.IO.File.WriteAllText(dst, result); webViewObject.LoadURL("file://" + dst.Replace(" ", "%20")); } if (Application.platform != RuntimePlatform.Android) { webViewObject.EvaluateJS( "window.addEventListener('load', function() {" + " window.Unity = {"+ " call:function(msg) {"+ " var iframe = document.createElement('IFRAME');"+ " iframe.setAttribute('src', 'unity:' + msg);"+ " document.documentElement.appendChild(iframe);"+ " iframe.parentNode.removeChild(iframe);"+ " iframe = null;"+ " }"+ " }"+ "}, false);"); } break; #else case RuntimePlatform.OSXWebPlayer: case RuntimePlatform.WindowsWebPlayer: webViewObject.LoadURL(Url.Replace(" ", "%20")); webViewObject.EvaluateJS( "parent.$(function() {" + " window.Unity = {"+ " call:function(msg) {"+ " parent.unityWebView.sendMessage('WebViewObject', msg)"+ " }"+ " };"+ "});"); break; #endif } }
void Update() { if (this.tag == "focusBlock") { // Debug.Log ("focusBlock"); print("Score " + score); rend.material = focus; } else { rend.material = normal; } KinectManager km = KinectManager.Instance; uint Player1ID = km.GetPlayer1ID(); if (active) { if (transform.position.x > rightLimit) { direction = -1; } else if (transform.position.x < leftLimit) { direction = 1; } var movement = Vector3.right * direction * speed * Time.deltaTime; transform.Translate(movement); if (Input.GetKeyDown("space") || (Player1ID != 0 && km.IsGestureComplete(Player1ID, KinectGestures.Gestures.Jump, false))) { if (Physics.CheckBox(this.transform.position - new Vector3(0, 1f, 0), new Vector3((gameObject.transform.localScale.x) / 2f, .1f, .5f), Quaternion.identity)) { Collider[] these = Physics.OverlapBox(this.transform.position - new Vector3(0, 1f, 0), new Vector3((gameObject.transform.localScale.x) / 2f, .1f, .5f), Quaternion.identity); float rightEdgeOver = (gameObject.transform.position.x + (gameObject.transform.localScale.x) / 2f) - (these [0].transform.position.x + (these [0].transform.localScale.x) / 2f); float leftEdgeOver = (gameObject.transform.position.x - (gameObject.transform.localScale.x) / 2f) - (these [0].transform.position.x - (these [0].transform.localScale.x) / 2f); //Debug.Log (rightEdgeOver); //float diff = these [0].transform.position.x - gameObject.transform.position.x; if (rightEdgeOver > 0) { gameObject.transform.localScale -= new Vector3(Mathf.Abs(rightEdgeOver), 0, 0); gameObject.transform.position -= new Vector3(Mathf.Abs(rightEdgeOver) / 2f, 0, 0); } else { gameObject.transform.localScale -= new Vector3(Mathf.Abs(leftEdgeOver), 0, 0); gameObject.transform.position += new Vector3(Mathf.Abs(leftEdgeOver) / 2f, 0, 0); } scoreText.GetComponent <GUIText> ().text = ""; GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); cube.AddComponent <AutoMove> (); cube.transform.localScale = gameObject.transform.localScale; cube.transform.position = this.transform.position + new Vector3(0, 1, 0); // set properties of AutoMove script in new b cube.GetComponent <AutoMove> ().normal = normal; cube.GetComponent <AutoMove> ().focus = focus; cube.GetComponent <AutoMove> ().setScore(score + 1); cube.GetComponent <AutoMove> ().scoreText = scoreText; this.tag = "Untagged"; } active = false; } } }
//----------------------------------- end of public functions --------------------------------------// void Start() { try { // get sensor data KinectManager kinectManager = KinectManager.Instance; if (kinectManager && kinectManager.IsInitialized()) { sensorData = kinectManager.GetSensorData(); } if (sensorData == null || sensorData.sensorInterface == null) { throw new Exception("Speech recognition cannot be started, because KinectManager is missing or not initialized."); } if (debugText != null) { debugText.GetComponent <GUIText>().text = "Please, wait..."; } // ensure the needed dlls are in place and speech recognition is available for this interface bool bNeedRestart = false; if (sensorData.sensorInterface.IsSpeechRecognitionAvailable(ref bNeedRestart)) { if (bNeedRestart) { KinectInterop.RestartLevel(gameObject, "SM"); return; } } else { string sInterfaceName = sensorData.sensorInterface.GetType().Name; throw new Exception(sInterfaceName + ": Speech recognition is not supported!"); } // Initialize the speech recognizer string sCriteria = String.Format("Language={0:X};Kinect=True", languageCode); int rc = sensorData.sensorInterface.InitSpeechRecognition(sCriteria, true, false); if (rc < 0) { string sErrorMessage = (new SpeechErrorHandler()).GetSapiErrorMessage(rc); throw new Exception(String.Format("Error initializing Kinect/SAPI: " + sErrorMessage)); } if (requiredConfidence > 0) { sensorData.sensorInterface.SetSpeechConfidence(requiredConfidence); } if (grammarFileName != string.Empty) { // copy the grammar file from Resources, if available if (!File.Exists(grammarFileName)) { TextAsset textRes = Resources.Load(grammarFileName, typeof(TextAsset)) as TextAsset; if (textRes != null) { string sResText = textRes.text; File.WriteAllText(grammarFileName, sResText); } } // load the grammar file rc = sensorData.sensorInterface.LoadSpeechGrammar(grammarFileName, (short)languageCode, dynamicGrammar); if (rc < 0) { string sErrorMessage = (new SpeechErrorHandler()).GetSapiErrorMessage(rc); throw new Exception("Error loading grammar file " + grammarFileName + ": " + sErrorMessage); } // // test dynamic grammar phrases // rc = sensorData.sensorInterface.AddGrammarPhrase("addressBook", string.Empty, "Nancy Anderson", true, false); // rc = sensorData.sensorInterface.AddGrammarPhrase("addressBook", string.Empty, "Cindy White", false, false); // rc = sensorData.sensorInterface.AddGrammarPhrase("addressBook", string.Empty, "Oliver Lee", false, false); // rc = sensorData.sensorInterface.AddGrammarPhrase("addressBook", string.Empty, "Alan Brewer", false, false); // rc = sensorData.sensorInterface.AddGrammarPhrase("addressBook", string.Empty, "April Reagan", false, true); } instance = this; sapiInitialized = true; //DontDestroyOnLoad(gameObject); if (debugText != null) { debugText.GetComponent <GUIText>().text = "Ready."; } } catch (DllNotFoundException ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = "Please check the Kinect and SAPI installations."; } } catch (Exception ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = ex.Message; } } }
void Update() { KinectManager manager = KinectManager.Instance; manager.smoothing = KinectManager.Smoothing.None; if (manager && manager.IsInitialized()) { //backgroundImage.renderer.material.mainTexture = manager.GetUsersClrTex(); if (backgroundImage && (backgroundImage.texture == null)) { backgroundImage.texture = manager.GetUsersClrTex(); } // Vector3 vRight = BottomRight - BottomLeft; // Vector3 vUp = TopLeft - BottomLeft; int iJointIndex = (int)TrackedJoint; int iJointIndexSholderRight = (int)TrackedJointShoulderRight; int iJointIndexSholderLeft = (int)TrackedJointShoulderLeft; if (manager.IsUserDetected()) { /*if (throwListener) * { * if (throwListener.IsSwipeLeft()) * { * OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, new Vector3(5, 1), smoothFactor * Time.deltaTime); * this.ballThrew = true; * } * }*/ uint userId = manager.GetPlayer1ID(); this.userHandPos = manager.GetRawSkeletonJointPos(userId, iJointIndex); this.userShoulderRightPos = manager.GetRawSkeletonJointPos(userId, iJointIndexSholderRight); this.userShoulderLeftPos = manager.GetRawSkeletonJointPos(userId, iJointIndexSholderLeft); this.timestamp = Time.realtimeSinceStartup; if (!isThrow) { this.textbox.info = "Wykonaj gest rzutu prawa reka."; isThrow = FindThrow(); } if (manager.IsJointTracked(userId, iJointIndex)) { Vector3 posJoint = manager.GetRawSkeletonJointPos(userId, iJointIndex); if (posJoint != Vector3.zero) { // 3d position to depth Vector2 posDepth = manager.GetDepthMapPosForJointPos(posJoint); // depth pos to color pos Vector2 posColor = manager.GetColorMapPosForDepthPos(posDepth); float scaleX = (float)posColor.x / KinectWrapper.Constants.ColorImageWidth; float scaleY = 1.0f - (float)posColor.y / KinectWrapper.Constants.ColorImageHeight; // Vector3 localPos = new Vector3(scaleX * 10f - 5f, 0f, scaleY * 10f - 5f); // 5f is 1/2 of 10f - size of the plane // Vector3 vPosOverlay = backgroundImage.transform.TransformPoint(localPos); //Vector3 vPosOverlay = BottomLeft + ((vRight * scaleX) + (vUp * scaleY)); if (debugText) { debugText.GetComponent <GUIText>().text = "Tracked user ID: " + userId; // new Vector2(scaleX, scaleY).ToString(); } if (throwListener.IsRiseLeftHand()) { this.ballThrew = false; this.state = 0; this.isThrow = false; this.oldSpeed = 0; this.textbox.info = "Wykonaj gest rzutu prawa reka."; } if (!ballThrew && throwListener) { //kiedy nie wykonano rzutu i widzi obiekt if (OverlayObject) { //ustalanie pozycji kuli na ekranie na podstawie pozycji dloni Vector3 vPosOverlay = Camera.main.ViewportToWorldPoint(new Vector3(scaleX, scaleY, (posJoint.z * (-1) + 3))); //przesuniecie kuli pomiedzy pozycjami z t-1 a t OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, vPosOverlay, smoothFactor * Time.deltaTime); } //kiedy wykonano gest rzutu if (isThrow) { //wlaczenie grawitacji - oderwanie pilki od reki OverlayObject.GetComponent <Rigidbody>().useGravity = true; this.acceleration = 2; //nadanie pilce przedkosci w pojedynczej klatce OverlayObject.GetComponent <Rigidbody>().AddForce(this.speedx * this.acceleration, this.speedy * this.acceleration, Mathf.Abs(this.speedz) * this.acceleration, ForceMode.VelocityChange); //wartosci pogladowe this.oldBallPos = OverlayObject.GetComponent <Rigidbody>().position; this.oldTimestamp = this.timestamp; this.ballThrew = true; } } //jezeli wykonano gest rzutu // Debug.Log(isDistanceFound); if (ballThrew && this.state != 4) { //wartosci pogladowe float ballDis = Vector3.Distance(this.oldBallPos, OverlayObject.GetComponent <Rigidbody>().position); float ts = this.timestamp - this.oldTimestamp; float actualDis = Vector2.Distance(this.startBallPos, new Vector2(OverlayObject.GetComponent <Rigidbody>().position.x, OverlayObject.GetComponent <Rigidbody>().position.z)); this.oldTimestamp = this.timestamp; float Dx = OverlayObject.GetComponent <Rigidbody>().position.x - oldBallPos.x; float Dy = OverlayObject.GetComponent <Rigidbody>().position.y - oldBallPos.y; float Dz = OverlayObject.GetComponent <Rigidbody>().position.z - oldBallPos.z; this.oldBallPos = OverlayObject.GetComponent <Rigidbody>().position; float ballSpeed = ballDis / ts; Debug.Log("Czas = " + timestamp + "\n" + "x = " + OverlayObject.GetComponent <Rigidbody>().position.x + "\n" + "y = " + OverlayObject.GetComponent <Rigidbody>().position.y + "\n" + "z = " + OverlayObject.GetComponent <Rigidbody>().position.z + "\n" + "startz = " + startBallPos.x + "\n" + "starty = " + startBallPos.y + "\n" + "Dx = " + Dx + "\n" + "Dy = " + Dy + "\n" + "Dz = " + Dz + "\n" + "speed = " + ballSpeed + "\n" + "ballDis = " + ballDis + "\n" + "actualDis = " + actualDis + "\n" + "ts = " + ts); this.textbox.info = "predkosc wyrzutu: " + (this.acceleration * oldSpeed).ToString("#0.0#;(#0.0#);-\0-") + "m/s \n" + "odleglosc rzutu: " + actualDis.ToString("#0.0#;(#0.0#);-\0-") + "m \n" + "kat wyrzutu: " + this.angle.ToString("#0.0#;(#0.0#);-\0-") + "\n"; if (OverlayObject.transform.position.y < 0.2) { //wylaczenie grawitacji i wyhamowanie pilki OverlayObject.GetComponent <Rigidbody>().useGravity = false; OverlayObject.transform.position = new Vector3(OverlayObject.GetComponent <Rigidbody>().position.x, (float)0.2, OverlayObject.GetComponent <Rigidbody>().position.z); Rigidbody.velocity = Vector3.zero; this.state = 4; textbox.info += "Aby wykonac rzut ponownie, unies lewa reke"; } } } } } else if (this.state < 3) { this.textbox.info = ""; } } }
/// <summary> /// Creates the dialog objects. /// </summary> public void createDialogObjects() { dialogSpeakerText = Instantiate(dialogSpeakerText) as GUIText; dialogSpeakerText.transform.position = speakerTextPos; dialogText = Instantiate(dialogText) as GUIText; dialogText.transform.position = dialogTextPos; dialogTextWrapper = dialogText.GetComponent<WordWrapText>(); textBox = Instantiate(textBox) as Transform; textBox.transform.parent = GameObject.Find("Main Camera").transform; textBox.transform.localPosition = textBoxPos; dialogNextText = Instantiate(dialogNextText) as GUIText; dialogNextText.transform.position = dialogNextTextPos; }
void SetCountText() { myText.GetComponent <GUIText>().text = "Score: " + score; }
public static void UpdateScore() { score++; scoreText.GetComponent <Text>().text = $"{score}"; scoreText.text = $" Score: {score}"; }
void Update() { KinectManager manager = KinectManager.Instance; if (manager && manager.IsInitialized()) { //backgroundImage.renderer.material.mainTexture = manager.GetUsersClrTex(); if (backgroundImage && (backgroundImage.texture == null)) { backgroundImage.texture = manager.GetUsersClrTex(); } // Vector3 vRight = BottomRight - BottomLeft; // Vector3 vUp = TopLeft - BottomLeft; int iJointIndex = (int)TrackedJoint; int ihombroDerecho = (int)hombroDerecho; int ihombroIzquierdo = (int)hombroIzquierdo; int ihombroCentro = (int)hombroCentro; int icaderaIzquierdo = (int)caderaIzquierdo; int icaderaDerecho = (int)caderaDerecho; if (manager.IsUserDetected()) { uint userId = manager.GetPlayer1ID(); if (manager.IsJointTracked(userId, iJointIndex)) { Vector3 posJoint = manager.GetRawSkeletonJointPos(userId, iJointIndex); Vector3 posHombroDerecho = manager.GetRawSkeletonJointPos(userId, ihombroDerecho); Vector3 posHombroIzquierdo = manager.GetRawSkeletonJointPos(userId, ihombroIzquierdo); Vector3 posHombroCentro = manager.GetRawSkeletonJointPos(userId, ihombroCentro); Vector3 posCaderaIzquierdo = manager.GetRawSkeletonJointPos(userId, icaderaIzquierdo); Vector3 posCaderaDerecho = manager.GetRawSkeletonJointPos(userId, icaderaDerecho); Vector3 ejex = posHombroDerecho - posHombroIzquierdo; Vector3 ejey = posHombroDerecho - posCaderaDerecho; //Debug.Log("distancia en x" + ejex); //Debug.Log("distancia en y" + ejey); if (posJoint != Vector3.zero) { // 3d position to depth Vector2 posDepth = manager.GetDepthMapPosForJointPos(posJoint); // depth pos to color pos Vector2 posColor = manager.GetColorMapPosForDepthPos(posDepth); float scaleX = (float)posColor.x / KinectWrapper.Constants.ColorImageWidth; float scaleY = 1.0f - (float)posColor.y / KinectWrapper.Constants.ColorImageHeight; // Vector3 localPos = new Vector3(scaleX * 10f - 5f, 0f, scaleY * 10f - 5f); // 5f is 1/2 of 10f - size of the plane // Vector3 vPosOverlay = backgroundImage.transform.TransformPoint(localPos); //Vector3 vPosOverlay = BottomLeft + ((vRight * scaleX) + (vUp * scaleY)); if (debugText) { debugText.GetComponent <GUIText>().text = "Tracked user ID: " + userId; // new Vector2(scaleX, scaleY).ToString(); } if (OverlayObject) { Vector3 vPosOverlay = Camera.main.ViewportToWorldPoint(new Vector3(scaleX, scaleY, distanceToCamera)); vPosOverlay.y = vPosOverlay.y + 1f; OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, vPosOverlay, smoothFactor * Time.deltaTime); OverlayObject.transform.localScale = new Vector3(Mathf.Abs(ejex.x) * 18, Mathf.Abs(ejey.y) * 18, 2); //Debug.Log("scala" + OverlayObject.transform.localScale); } } } } } }
// scales the avatar as needed public void ScaleAvatar(float fSmooth) { // KinectManager manager = KinectManager.Instance; // if(!manager) // return; // // if(fSmooth != 0f && manager.IsUserTurnedAround(currentUserId)) // return; // scale body SetupBoneScale(bodyScaleTransform, modelBodyScale, modelBodyHeight, bodyHeight, 0f, fSmooth, ref fScaleBody); // scale arms float fLeftUpperArmLength = !mirroredAvatar ? leftUpperArmLength : rightUpperArmLength; SetupBoneScale(leftShoulderScaleTransform, modelLeftShoulderScale, modelLeftUpperArmLength, fLeftUpperArmLength, fScaleBody, fSmooth, ref fScaleLeftUpperArm); float fLeftLowerArmLength = !mirroredAvatar ? leftLowerArmLength : rightLowerArmLength; SetupBoneScale(leftElbowScaleTransform, modelLeftElbowScale, modelLeftLowerArmLength, fLeftLowerArmLength, fScaleLeftUpperArm, fSmooth, ref fScaleLeftLowerArm); float fRightUpperArmLength = !mirroredAvatar ? rightUpperArmLength : leftUpperArmLength; SetupBoneScale(rightShoulderScaleTransform, modelRightShoulderScale, modelRightUpperArmLength, fRightUpperArmLength, fScaleBody, fSmooth, ref fScaleRightUpperArm); float fRightLowerArmLength = !mirroredAvatar ? rightLowerArmLength : leftLowerArmLength; SetupBoneScale(rightElbowScaleTransform, modelRightElbowScale, modelLeftLowerArmLength, fRightLowerArmLength, fScaleRightUpperArm, fSmooth, ref fScaleRightLowerArm); // scale legs float fLeftUpperLegLength = !mirroredAvatar ? leftUpperLegLength : rightUpperLegLength; SetupBoneScale(leftHipScaleTransform, modelLeftHipScale, modelLeftUpperLegLength, fLeftUpperLegLength, fScaleBody, fSmooth, ref fScaleLeftUpperLeg); float fLeftLowerLegLength = !mirroredAvatar ? leftLowerLegLength : rightLowerLegLength; SetupBoneScale(leftKneeScaleTransform, modelLeftKneeScale, modelLeftLowerLegLength, fLeftLowerLegLength, fScaleLeftUpperLeg, fSmooth, ref fScaleLeftLowerLeg); float fRightUpperLegLength = !mirroredAvatar ? rightUpperLegLength : leftUpperLegLength; SetupBoneScale(rightHipScaleTransform, modelRightHipScale, modelRightUpperLegLength, fRightUpperLegLength, fScaleBody, fSmooth, ref fScaleRightUpperLeg); float fRightLowerLegLength = !mirroredAvatar ? rightLowerLegLength : leftLowerLegLength; SetupBoneScale(rightKneeScaleTransform, modelRightKneeScale, modelRightLowerLegLength, fRightLowerLegLength, fScaleRightUpperLeg, fSmooth, ref fScaleRightLowerLeg); if (debugText != null) { string sDebug = string.Format("B: {0:F3}\nULA: {1:F3}, LLA: {2:F3}; RUA: {3:F3}, RLA: {4:F3}\nLUL: {5:F3}, LLL: {6:F3}; RUL: {7:F3}, RLL: {8:F3}", fScaleBody, fScaleLeftUpperArm, fScaleLeftLowerArm, fScaleRightUpperArm, fScaleRightLowerArm, fScaleLeftUpperLeg, fScaleLeftLowerLeg, fScaleRightUpperLeg, fScaleRightLowerLeg); debugText.GetComponent <GUIText>().text = sDebug; } }
void Update() { // dont run Update() if there is no gesture listener if (!gestureListener) { return; } if (!gestureListener.currentUser()) { timerOn = true; } else { timerOn = false; timeForAUser += Time.deltaTime; } if (timerOn) { timeNoUser += Time.deltaTime; } if (timeNoUser > 5) { whichMoviePlaying = 11; Debug.Log("This user spent " + timeForAUser.ToString("n2") + " seconds in the space"); timeForAUser = 0; timeNoUser = 0; } //videoInfo.GetComponent<GUIText>().text = leanRightCount.ToString(); if (whichMoviePlaying == 1) { if (movieC1.isPlaying) { CaptureGuestures(); sp.Write("A"); } else { ClipEndAction(1, movieA1, movieB1, 1); } } else if (whichMoviePlaying == 2) { if (!movieA1.isPlaying && !movieB1.isPlaying) { playMovie(movieC2); whichMoviePlaying = 3; } } else if (whichMoviePlaying == 3) { if (movieC2.isPlaying) { sp.Write("F"); CaptureGuestures(); } else { //CompletelyEndAction(); ClipEndAction(3, movieA2, movieB2, 2); } } else if (whichMoviePlaying == 4) { if (!movieA2.isPlaying && !movieB2.isPlaying) { playMovie(movieC3); whichMoviePlaying = 5; } } else if (whichMoviePlaying == 5) { if (movieC3.isPlaying) { sp.Write("F"); CaptureGuestures(); } else { ClipEndActionWithMovieD(5, movieA3, movieB3, movieD1, 3); } } else if (whichMoviePlaying == 6) { if (!movieA3.isPlaying && !movieB3.isPlaying && !movieD1.isPlaying) { playMovie(movieC4); whichMoviePlaying = 7; } } else if (whichMoviePlaying == 7) { if (movieC4.isPlaying) { sp.Write("F"); CaptureGuestures(); } else { ClipEndActionWithMovieD(7, movieA4, movieB4, movieD2, 4); } } else if (whichMoviePlaying == 8) { if (!movieA4.isPlaying && !movieB4.isPlaying && !movieD2.isPlaying) { playMovie(movieC5); whichMoviePlaying = 9; } } else if (whichMoviePlaying == 9) { if (movieC5.isPlaying) { sp.Write("F"); CaptureGuestures(); } else { ClipEndActionWithMovieD(9, movieA5, movieB5, movieD3, 5); } } else if (whichMoviePlaying == 10) { if (!movieA5.isPlaying && !movieB5.isPlaying && !movieD3.isPlaying) { playMovie(movieC6); whichMoviePlaying = 11; } } else if (whichMoviePlaying == 11) { if (!movieC6.isPlaying) { playMovie(endBlack); whichMoviePlaying = 12; } else { sp.Write("A"); } } else if (whichMoviePlaying == 12) { if (!endBlack.isPlaying) { CompletelyEndAction(); } else { gestureListener.ResetGesture(); } } /* * else if (whichMoviePlaying == 12) * { * if (!movieA6.isPlaying && !movieB6.isPlaying) * { * playMovie(movieC7); * whichMoviePlaying = 13; * } * } * * else if(whichMoviePlaying == 13) * { * if (!movieC7.isPlaying) * { * CompletelyEndAction(); * } * } */ // Keyboard events if (Input.GetKeyDown(KeyCode.Space)) { Debug.Log("Jumping to start"); branchIndex = 0; videoInfo.GetComponent <GUIText>().text = " "; ResetCounts(); playMovie(endBlack); whichMoviePlaying = 12; branchList = ""; backgroundAudio.Stop(); backgroundAudio.Play(); } else if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } /* else if (Input.GetKeyDown(KeyCode.Return)) * { * GetComponent<RawImage>().texture = movie1 as MovieTexture; * movie1.Play(); * } */ }
IEnumerator Start() { webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>(); webViewObject.Init( cb: (msg) => { Debug.Log(string.Format("CallFromJS[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }, err: (msg) => { Debug.Log(string.Format("CallOnError[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }, ld: (msg) => { Debug.Log(string.Format("CallOnLoaded[{0}]", msg)); }, enableWKWebView: true); webViewObject.SetMargins(5, 100, 5, Screen.height / 4); webViewObject.SetVisibility(true); #if !UNITY_WEBPLAYER if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { var exts = new string[] { ".jpg", ".html" // should be last }; foreach (var ext in exts) { var url = Url.Replace(".html", ext); var src = System.IO.Path.Combine(Application.streamingAssetsPath, url); var dst = System.IO.Path.Combine(Application.persistentDataPath, url); byte[] result = null; if (src.Contains("://")) // for Android { var www = new WWW(src); yield return(www); result = www.bytes; } else { result = System.IO.File.ReadAllBytes(src); } System.IO.File.WriteAllBytes(dst, result); if (ext == ".html") { webViewObject.LoadURL("file://" + dst.Replace(" ", "%20")); break; } } } #if !UNITY_ANDROID webViewObject.EvaluateJS( "window.addEventListener('load', function() {" + " window.Unity = {" + " call:function(msg) {" + " var iframe = document.createElement('IFRAME');" + " iframe.setAttribute('src', 'unity:' + msg);" + " document.documentElement.appendChild(iframe);" + " iframe.parentNode.removeChild(iframe);" + " iframe = null;" + " }" + " }" + "}, false);"); #endif #else if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20")); } webViewObject.EvaluateJS( "parent.$(function() {" + " window.Unity = {" + " call:function(msg) {" + " parent.unityWebView.sendMessage('WebViewObject', msg)" + " }" + " };" + "});"); #endif yield break; }
private void update() { text = temp1 + " " + temp2 + " " + temp3 + " " + temp4; gt.GetComponent <GUIText>().text = text; }
// Use this for initialization void Start() { onScreenMessage.GetComponent <OnCameraMessage>().appearing = false; }
// Use this for initialization void Start() { g.GetComponent <GUIText>().text = "HOLD TO\nGO " + s; }
void OnGUI() { if (!interactionInited) { return; } // display debug information if (debugText) { string sGuiText = string.Empty; //if(isLeftHandPrimary) { sGuiText += "LCursor" + (isLeftHandPrimary ? "*: " : " : ") + leftHandScreenPos.ToString(); if (lastLeftHandEvent == HandEventType.Grip) { sGuiText += " LeftGrip"; } else if (lastLeftHandEvent == HandEventType.Release) { sGuiText += " LeftRelease"; } if (isLeftHandClick) { sGuiText += " LeftClick"; } // else if(leftHandClickProgress > 0.5f) // { // sGuiText += String.Format(" {0:F0}%", leftHandClickProgress * 100); // } if (isLeftHandPress) { sGuiText += " LeftPress"; } } //if(isRightHandPrimary) { sGuiText += "\nRCursor" + (isRightHandPrimary ? "*: " : " : ") + rightHandScreenPos.ToString(); if (lastRightHandEvent == HandEventType.Grip) { sGuiText += " RightGrip"; } else if (lastRightHandEvent == HandEventType.Release) { sGuiText += " RightRelease"; } if (isRightHandClick) { sGuiText += " RightClick"; } // else if(rightHandClickProgress > 0.5f) // { // sGuiText += String.Format(" {0:F0}%", rightHandClickProgress * 100); // } if (isRightHandPress) { sGuiText += " RightPress"; } } debugText.GetComponent <GUIText>().text = sGuiText; } // display the cursor status and position if (useHandCursor) { Texture texture = null; if (isLeftHandPrimary) { if (lastLeftHandEvent == HandEventType.Grip) { texture = gripHandTexture; } else if (lastLeftHandEvent == HandEventType.Release) { texture = releaseHandTexture; } } else if (isRightHandPrimary) { if (lastRightHandEvent == HandEventType.Grip) { texture = gripHandTexture; } else if (lastRightHandEvent == HandEventType.Release) { texture = releaseHandTexture; } } if (texture == null) { texture = normalHandTexture; } if (useHandCursor) { if ((texture != null) && (isLeftHandPrimary || isRightHandPrimary)) { Rect rectTexture; // rectTexture = new Rect(cursorScreenPos.x * Screen.width - texture.width / 2, (1f - cursorScreenPos.y) * Screen.height - texture.height / 2, // texture.width, texture.height); // // if(controlMouseCursor) // { // MouseControl.MouseMove(cursorScreenPos, debugText); // } if (controlMouseCursor) { MouseControl.MouseMove(cursorScreenPos, debugText); rectTexture = new Rect(Input.mousePosition.x - texture.width / 2, Screen.height - Input.mousePosition.y - texture.height / 2, texture.width, texture.height); } else { rectTexture = new Rect(cursorScreenPos.x * Screen.width - texture.width / 2, (1f - cursorScreenPos.y) * Screen.height - texture.height / 2, texture.width, texture.height); // Rect rectTexture = new Rect(cursorScreenPos.x * Screen.width, (1f - cursorScreenPos.y) * Screen.height, texture.width, texture.height); } GUI.DrawTexture(rectTexture, texture); } } } }
void OnGUI() { if (!interactionInited) { return; } // display debug information if (debugText) { string sGuiText = string.Empty; if (isRightHandPrimary) { sGuiText += "Cursor: " + cursorScreenPos.ToString(); if (lastRightHandEvent == HandEventType.Grip) { sGuiText += " RightGrip"; } else if (lastRightHandEvent == HandEventType.Release) { sGuiText += " RightRelease"; } if (isRightHandClick) { sGuiText += " RightClick"; } // else if(rightHandClickProgress > 0.5f) // { // sGuiText += String.Format(" {0:F0}%", rightHandClickProgress * 100); // } if (isRightHandPress) { sGuiText += " RightPress"; } } if (isLeftHandPrimary) { sGuiText = "Cursor: " + cursorScreenPos.ToString(); if (lastLeftHandEvent == HandEventType.Grip) { sGuiText += " LeftGrip"; } else if (lastLeftHandEvent == HandEventType.Release) { sGuiText += " LeftRelease"; } if (isLeftHandClick) { sGuiText += " LeftClick"; } // else if(leftHandClickProgress > 0.5f) // { // sGuiText += String.Format(" {0:F0}%", leftHandClickProgress * 100); // } if (isLeftHandPress) { sGuiText += " LeftPress"; } } debugText.GetComponent <GUIText>().text = sGuiText; } // display the cursor status and position if (useHandCursor) { Texture texture = null; if (isLeftHandPrimary) { if (lastLeftHandEvent == HandEventType.Grip) { texture = gripHandTexture; } else if (lastLeftHandEvent == HandEventType.Release) { texture = releaseHandTexture; } } else if (isRightHandPrimary) { if (lastRightHandEvent == HandEventType.Grip) { texture = gripHandTexture; } else if (lastRightHandEvent == HandEventType.Release) { texture = releaseHandTexture; } } if (texture == null) { texture = normalHandTexture; } if (useHandCursor) { // if(handCursor.guiTexture && texture) // { // handCursor.guiTexture.texture = texture; // } if ((texture != null) && (isLeftHandPrimary || isRightHandPrimary)) { //handCursor.transform.position = cursorScreenPos; // Vector3.Lerp(handCursor.transform.position, cursorScreenPos, 3 * Time.deltaTime); Rect rectTexture = new Rect(cursorScreenPos.x * Screen.width - texture.width / 2, (1f - cursorScreenPos.y) * Screen.height - texture.height / 2, texture.width, texture.height); GUI.DrawTexture(rectTexture, texture); if (controlMouseCursor) { MouseControl.MouseMove(cursorScreenPos, debugText); } } } } }
IEnumerator Start() { webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>(); webViewObject.Init( cb: (msg) => { Debug.Log(string.Format("CallFromJS[{0}]", msg)); status.text = msg; //status.GetComponent<Animation>().Play(); }, err: (msg) => { Debug.Log(string.Format("CallOnError[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }, started: (msg) => { Debug.Log(string.Format("CallOnStarted[{0}]", msg)); }, ld: (msg) => { Debug.Log(string.Format("CallOnLoaded[{0}]", msg)); #if UNITY_EDITOR_OSX || !UNITY_ANDROID // NOTE: depending on the situation, you might prefer // the 'iframe' approach. // cf. https://github.com/gree/unity-webview/issues/189 #if true webViewObject.EvaluateJS(@" if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) { window.Unity = { call: function(msg) { window.webkit.messageHandlers.unityControl.postMessage(msg); } } } else { window.Unity = { call: function(msg) { window.location = 'unity:' + msg; } } } "); #else webViewObject.EvaluateJS(@" if (window && window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.unityControl) { window.Unity = { call: function(msg) { window.webkit.messageHandlers.unityControl.postMessage(msg); } } } else { window.Unity = { call: function(msg) { var iframe = document.createElement('IFRAME'); iframe.setAttribute('src', 'unity:' + msg); document.documentElement.appendChild(iframe); iframe.parentNode.removeChild(iframe); iframe = null; } } } "); #endif #endif webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)"); }, //ua: "custom user agent string", enableWKWebView: true); #if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX webViewObject.bitmapRefreshCycle = 1; #endif webViewObject.SetMargins(5, 200, 5, 15); webViewObject.SetVisibility(true); #if !UNITY_WEBPLAYER if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { var exts = new string[] { ".jpg", ".js", ".html" // should be last }; foreach (var ext in exts) { var url = Url.Replace(".html", ext); var src = System.IO.Path.Combine(Application.streamingAssetsPath, url); var dst = System.IO.Path.Combine(Application.persistentDataPath, url); byte[] result = null; if (src.Contains("://")) { // for Android var www = new WWW(src); yield return(www); result = www.bytes; } else { result = System.IO.File.ReadAllBytes(src); } System.IO.File.WriteAllBytes(dst, result); if (ext == ".html") { webViewObject.LoadURL("file://" + dst.Replace(" ", "%20")); break; } } } #else if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20")); } webViewObject.EvaluateJS( "parent.$(function() {" + " window.Unity = {" + " call:function(msg) {" + " parent.unityWebView.sendMessage('WebViewObject', msg)" + " }" + " };" + "});"); #endif yield break; }
IEnumerator Start() { webViewObject = (new GameObject("WebViewObject")).AddComponent <WebViewObject>(); webViewObject.Init( cb: (msg) => { Debug.Log(string.Format("CallFromJS[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }, err: (msg) => { Debug.Log(string.Format("CallOnError[{0}]", msg)); status.text = msg; status.GetComponent <Animation>().Play(); }, ld: (msg) => { Debug.Log(string.Format("CallOnLoaded[{0}]", msg)); #if !UNITY_ANDROID webViewObject.EvaluateJS(@" window.Unity = { call: function(msg) { window.location = 'unity:' + msg; } } "); #endif webViewObject.EvaluateJS(@"Unity.call('ua=' + navigator.userAgent)"); }, //ua: "custom user agent string", enableWKWebView: true); webViewObject.SetMargins(5, 100, 5, Screen.height / 4); webViewObject.SetVisibility(true); #if !UNITY_WEBPLAYER if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { var exts = new string[] { ".jpg", ".html" // should be last }; foreach (var ext in exts) { var url = Url.Replace(".html", ext); var src = System.IO.Path.Combine(Application.streamingAssetsPath, url); var dst = System.IO.Path.Combine(Application.persistentDataPath, url); byte[] result = null; if (src.Contains("://")) // for Android { var www = new WWW(src); yield return(www); result = www.bytes; } else { result = System.IO.File.ReadAllBytes(src); } System.IO.File.WriteAllBytes(dst, result); if (ext == ".html") { webViewObject.LoadURL("file://" + dst.Replace(" ", "%20")); break; } } } #else if (Url.StartsWith("http")) { webViewObject.LoadURL(Url.Replace(" ", "%20")); } else { webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20")); } webViewObject.EvaluateJS( "parent.$(function() {" + " window.Unity = {" + " call:function(msg) {" + " parent.unityWebView.sendMessage('WebViewObject', msg)" + " }" + " };" + "});"); #endif yield break; }
void Update() { KinectManager manager = KinectManager.Instance; if (manager && manager.IsInitialized()) { //backgroundImage.renderer.material.mainTexture = manager.GetUsersClrTex(); if (backgroundImage && (backgroundImage.texture == null)) { backgroundImage.texture = manager.GetUsersClrTex(); } // Vector3 vRight = BottomRight - BottomLeft; // Vector3 vUp = TopLeft - BottomLeft; int iJointIndex = (int)TrackedJoint; if (manager.IsUserDetected()) { uint userId = manager.GetPlayer1ID(); if (manager.IsJointTracked(userId, iJointIndex)) { Vector3 posJoint = manager.GetRawSkeletonJointPos(userId, iJointIndex); if (posJoint != Vector3.zero) { // 3d position to depth Vector2 posDepth = manager.GetDepthMapPosForJointPos(posJoint); // depth pos to color pos Vector2 posColor = manager.GetColorMapPosForDepthPos(posDepth); float scaleX = (float)posColor.x / KinectWrapper.Constants.ColorImageWidth; float scaleY = 1.0f - (float)posColor.y / KinectWrapper.Constants.ColorImageHeight; // Vector3 localPos = new Vector3(scaleX * 10f - 5f, 0f, scaleY * 10f - 5f); // 5f is 1/2 of 10f - size of the plane // Vector3 vPosOverlay = backgroundImage.transform.TransformPoint(localPos); //Vector3 vPosOverlay = BottomLeft + ((vRight * scaleX) + (vUp * scaleY)); if (debugText) { debugText.GetComponent <GUIText>().text = "Tracked user ID: " + userId; // new Vector2(scaleX, scaleY).ToString(); } if (OverlayObject) { Vector3 vPosOverlay = Camera.main.ViewportToWorldPoint(new Vector3(scaleX, scaleY, distanceToCamera)); OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, vPosOverlay, smoothFactor * Time.deltaTime); } } } ////player 2 //if (manager.IsJointTracked(depthViewer.userId2, iJointIndex)) //{ // Vector3 posJoint = manager.GetRawSkeletonJointPos(depthViewer.userId2, iJointIndex); // if (posJoint != Vector3.zero) // { // // 3d position to depth // Vector2 posDepth = manager.GetDepthMapPosForJointPos(posJoint); // // depth pos to color pos // Vector2 posColor = manager.GetColorMapPosForDepthPos(posDepth); // float scaleX = (float)posColor.x / KinectWrapper.Constants.ColorImageWidth; // float scaleY = 1.0f - (float)posColor.y / KinectWrapper.Constants.ColorImageHeight; // // Vector3 localPos = new Vector3(scaleX * 10f - 5f, 0f, scaleY * 10f - 5f); // 5f is 1/2 of 10f - size of the plane // // Vector3 vPosOverlay = backgroundImage.transform.TransformPoint(localPos); // //Vector3 vPosOverlay = BottomLeft + ((vRight * scaleX) + (vUp * scaleY)); // if (debugText) // { // debugText.GetComponent<GUIText>().text = "Tracked user ID: " + depthViewer.userId2; // new Vector2(scaleX, scaleY).ToString(); // } // if (OverlayObject) // { // Vector3 vPosOverlay = Camera.main.ViewportToWorldPoint(new Vector3(scaleX, scaleY, distanceToCamera)); // OverlayObject.transform.position = Vector3.Lerp(OverlayObject.transform.position, vPosOverlay, smoothFactor * Time.deltaTime); // } // } //} } } }
//----------------------------------- end of public functions --------------------------------------// void Start() { try { // get sensor data KinectManager kinectManager = KinectManager.Instance; KinectInterop.SensorData sensorData = kinectManager != null?kinectManager.GetSensorData() : null; if (sensorData == null || sensorData.sensorInterface == null) { throw new Exception("Visual gesture tracking cannot be started, because the KinectManager is missing or not initialized."); } if (sensorData.sensorInterface.GetSensorPlatform() != KinectInterop.DepthSensorPlatform.KinectSDKv2) { throw new Exception("Visual gesture tracking is only supported by Kinect SDK v2"); } // ensure the needed dlls are in place and face tracking is available for this interface bool bNeedRestart = false; if (IsVisualGesturesAvailable(ref bNeedRestart)) { if (bNeedRestart) { KinectInterop.RestartLevel(gameObject, "VG"); return; } } else { throw new Exception("Visual gesture tracking is not supported!"); } // initialize visual gesture tracker if (!InitVisualGestures()) { throw new Exception("Visual gesture tracking could not be initialized."); } // try to automatically detect the available gesture listeners in the scene if (visualGestureListeners.Count == 0) { MonoBehaviour[] monoScripts = FindObjectsOfType(typeof(MonoBehaviour)) as MonoBehaviour[]; foreach (MonoBehaviour monoScript in monoScripts) { if (typeof(VisualGestureListenerInterface).IsAssignableFrom(monoScript.GetType()) && monoScript.enabled) { visualGestureListeners.Add(monoScript); } } } // all set instance = this; isVisualGestureInitialized = true; } catch (DllNotFoundException ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = "Please check the Kinect and FT-Library installations."; } } catch (Exception ex) { Debug.LogError(ex.ToString()); if (debugText != null) { debugText.GetComponent <GUIText>().text = ex.Message; } } }
//Use this for initialization void Start() { text = new GameObject("SomeGUIText"); Instantiate(text); myText = text.AddComponent<GUIText>(); myText.transform.position = new Vector3(0.1f,0.9f,0f); myText.GetComponent<GUIText> ().text = "Score "; myText.GetComponent<GUIText> ().fontSize = 100; SetCountText (); anim = GetComponent<Animator>(); highScore = PlayerPrefs.GetInt("HighScore"); skin = Resources.Load("GUISkin") as GUISkin; }
private void update() { gt.GetComponent <GUIText>().text = story[storyMode, index]; }