void OnMouseDown() { if (Allowed == true) { dmg.DMG(0, 1, (20 + (5 * (PlayerStats.Intelligence - 10)) + (15 * (PlayerStats.Wisdom - 10)))); } }
public void ChooseMove() { int MoveChoi = Random.Range(1, 4); if (Thisfight == 0 || Thisfight == 2) { if (MoveChoi == 1) { dmg.DMG(20 + (5 * Thisfight), 2, 0); } if (MoveChoi == 2) { dmg.DMG(35 + (5 * Thisfight), 2, 0); } if (MoveChoi == 3) { dmg.DMG(15 + (10 * Thisfight), 2, 0); } } if (Thisfight == 1 || Thisfight == 3) { if (MoveChoi == 1) { dmg.DMG(5 + (10 * Thisfight), 2, 0); } if (MoveChoi == 2) { dmg.DMG(15 + (5 * Thisfight), 2, 0); } if (MoveChoi == 3) { dmg.DMG(0, 2, 10 + (10 * Thisfight)); } } }