Пример #1
0
    //only support one effect layer.
    public EffectNode EmitByPos(Vector3 pos)
    {
        if (EflList.Count > 1)
        {
            Debug.LogWarning("EmitByPos only support one effect layer!");
        }
        EffectLayer el = EflList[0];

        return(el.EmitByPos(pos));
    }