public void ChangeCells(List <CellInfo> cells) { if (cells != null) { for (int i = 0; i < cells.Count; i++) { CellInfo cellInfo = cells[i]; FightCellItem itemCtr = GetItemByRunId(cellInfo.runId); if (itemCtr != null) { UpdateCellInfo(itemCtr, cellInfo, false); } } effectLayer.ChangeBombs(cells); } }