Пример #1
0
        public override void UnPack(byte[] data)
        {
            var obj = Deserialize(data);

            Copier <__Fenix__Host__OnServerActorEnableNtf> .CopyTo(obj, this);
        }
Пример #2
0
        public override void UnPack(byte[] data)
        {
            var obj = Deserialize(data);

            Copier <ActorInfo> .CopyTo(obj, this);
        }
Пример #3
0
        public override void UnPack(byte[] data)
        {
            var obj = Deserialize(data);

            Copier <__Client__Avatar__OnSyncUserNtf> .CopyTo(obj, this);
        }
Пример #4
0
 public override void UnPack(byte[] data)
 {
     var obj = Deserialize(data);
     Copier<RouteDataSet>.CopyTo(obj, this);
 }
Пример #5
0
 public override void UnPack(byte[] data)
 {
     var obj = Deserialize(data);
     Copier<SyncFieldNtf>.CopyTo(obj, this);
 }
Пример #6
0
        public override void UnPack(byte[] data)
        {
            var obj = Deserialize(data);

            Copier <RegisterReq> .CopyTo(obj, this);
        }
Пример #7
0
        public override void UnPack(byte[] data)
        {
            var obj = Deserialize(data);

            Copier <__ServerGModule__LoginService__ResetPasswordReq> .CopyTo(obj, this);
        }
        public override void UnPack(byte[] data)
        {
            var obj = Deserialize(data);

            Copier <__ServerUModule__Avatar__OnMatchOkReq> .CopyTo(obj, this);
        }