public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier <__Fenix__Host__OnServerActorEnableNtf> .CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier <ActorInfo> .CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier <__Client__Avatar__OnSyncUserNtf> .CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier<RouteDataSet>.CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier<SyncFieldNtf>.CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier <RegisterReq> .CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier <__ServerGModule__LoginService__ResetPasswordReq> .CopyTo(obj, this); }
public override void UnPack(byte[] data) { var obj = Deserialize(data); Copier <__ServerUModule__Avatar__OnMatchOkReq> .CopyTo(obj, this); }