public void Init(int nStage) { this.nStage = nStage; btnStage.Init(StartGame); btnStage.SetText(nStage.ToString()); SetStartPosition(); if (UserDataManager.Instance.currDifficulty == Difficulty.Easy) { btnStage.SetStyle(E_COMMON_BUTTON_STYLE.COMMON_STAGE_EASY); } else if (UserDataManager.Instance.currDifficulty == Difficulty.Normal) { btnStage.SetStyle(E_COMMON_BUTTON_STYLE.COMMON_STAGE_NORMAL); } else if (UserDataManager.Instance.currDifficulty == Difficulty.Hard) { btnStage.SetStyle(E_COMMON_BUTTON_STYLE.COMMON_STAGE_HARD); } }