Пример #1
0
    public void AddCommonButton(tk2dUIItem target)
    {
        CommonButton targetBtn = target.gameObject.GetComponent <CommonButton>();

        if (targetBtn == null)
        {
            targetBtn = target.gameObject.AddComponent <CommonButton>();
        }
        targetBtn.m_btnButton      = target;
        targetBtn.m_spriteIcon     = targetBtn.GetComponentInChildren <tk2dSprite>(true);
        targetBtn.m_spriteButtonUp = targetBtn.GetComponentInChildren <tk2dBaseSprite>(true);
        targetBtn.m_collButton     = targetBtn.GetComponentInChildren <Collider>(true);
        targetBtn.m_textUp         = targetBtn.GetComponentInChildren <tk2dTextMesh>(true);
    }