/// <summary> /// 是否碰撞 /// </summary> /// <param name="object1"></param> /// <param name="object2"></param> public void IsCollide(CollisionObject object1, CollisionObject object2) { if (Mathf.Abs(object1.center.x - object2.center.x) <= object1.haflSize.x + object2.haflSize.x && Mathf.Abs(object1.center.z - object2.center.z) <= object1.haflSize.z + object2.haflSize.z) { object1.Collide(object2); object2.Collide(object1); } }