Пример #1
0
    override public void render()
    {
        base.render();

        if (this.debug)
        {
            // MOSTRAR TODA EL AREA DEL DIBUJO.
            mRect.setXY(getX(), getY());
            mRect.setScaleX(WIDTH);
            mRect.setScaleY(HEIGHT);
            mRect.update();

            mRect.render();

            // Bounding box.
            mRect2.setXY(getX() + this.getLeftOffsetBoundingBox(), getY() + this.getTopOffsetBoundingBox());
            mRect2.setScaleX(WIDTH - this.getRightOffsetBoundingBox() - this.getLeftOffsetBoundingBox());
            mRect2.setScaleY(HEIGHT - this.getBottomOffsetBoundingBox() - this.getTopOffsetBoundingBox());
            mRect2.update();

            mRect2.render();
        }

        textoPoderes.render();

        for (int i = 0; i < this.powers.Count; i++)
        {
            this.powers[i].render();
        }
    }
Пример #2
0
    override public void render()
    {
        base.render();

        // MOSTRAR TODA EL AREA DEL DIBUJO.
        if (this.debug)
        {
            mRect.setXY(getX(), getY());
            mRect.setScaleX(this.getWidth());
            mRect.setScaleY(this.getHeight());
            mRect.update();

            mRect.render();

            // Bounding box.
            mRect2.setXY(getX() + this.getLeftOffsetBoundingBox(), getY() + this.getTopOffsetBoundingBox());
            mRect2.setScaleX(this.getWidth() - this.getRightOffsetBoundingBox() - this.getLeftOffsetBoundingBox());
            mRect2.setScaleY(this.getHeight() - this.getBottomOffsetBoundingBox() - this.getTopOffsetBoundingBox());
            mRect2.update();

            mRect2.render();
        }

        attackRange.render();
    }
Пример #3
0
    override public void render()
    {
        base.render();

        // MOSTRAR TODA EL AREA DEL DIBUJO.

        /*mRect.setXY (getX(), getY());
         *      mRect.setScaleX(WIDTH);
         *      mRect.setScaleY(HEIGHT);
         *      mRect.update ();
         *
         *      mRect.render ();*/

        // Bounding box.
        mRect2.setXY(getX() + X_OFFSET_BOUNDING_BOX, getY() + Y_OFFSET_BOUNDING_BOX);
        mRect2.setScaleX(WIDTH - (X_OFFSET_BOUNDING_BOX * 2));
        mRect2.setScaleY(HEIGHT - Y_OFFSET_BOUNDING_BOX);
        mRect2.update();

        mRect2.render();

        /*if (box != null)
         * {
         *  box.render();
         * }*/
        mHitBoxManager.render();
    }
Пример #4
0
    override public void render()
    {
        base.render();

        // MOSTRAR TODA EL AREA DEL DIBUJO.


        shield.render();
    }
Пример #5
0
    override public void render()
    {
        base.render();

        mShipSprite.setX(getX());
        mShipSprite.setY(getY());

        mShipSprite.render();
    }
Пример #6
0
 override public void render()
 {
     base.render();
     CSpriteManager.inst().render();
     storyBtn.render();
     endlessBtn.render();
     exit.render();
     creditsBtn.render();
 }
 override public void render()
 {
     base.render();
     CSpriteManager.inst().render();
     backBtn.render();
     dinoBtn.render();
     kongBtn.render();
     krakenBtn.render();
 }
Пример #8
0
 public static void render()
 {
     shadow.render();
     text.render();
     if (characterPortrait.isVisible())
     {
         characterPortrait.render();
     }
 }
Пример #9
0
    override public void render()
    {
        base.render();

        mRect.setXY(getX(), getY());
        mRect.setScaleX(getWidth());
        mRect.setScaleY(getHeight());
        mRect.setRotation(getRotation());


        mRect.render();
    }
Пример #10
0
 override public void render()
 {
     base.render();
     //CSpriteManager.render();
     mBoard.render();
     screenDim.render();
     monster.render();
     building.render();
     timeLeft.render();
     optionsBttn.render();
     skills.render();
     backMenuBttn.render();
     tryAgainBttn.render();
     scoreText.render();
     btnNextScreen.render();
 }
Пример #11
0
    override public void render()
    {
        base.render();

        // MOSTRAR TODA EL AREA DEL DIBUJO.
        mRect.setXY(getX(), getY());
        mRect.setScaleX(WIDTH);
        mRect.setScaleY(HEIGHT);
        mRect.update();

        mRect.render();

        // Bounding box.
        mRect2.setXY(getX() + X_OFFSET_BOUNDING_BOX, getY() + Y_OFFSET_BOUNDING_BOX);
        mRect2.setScaleX(WIDTH - (X_OFFSET_BOUNDING_BOX * 2));
        mRect2.setScaleY(HEIGHT - Y_OFFSET_BOUNDING_BOX);
        mRect2.update();

        mRect2.render();
    }
Пример #12
0
 public static void render()
 {
     shadow.render();
     text.render();
     characterPortrait.render();
 }
Пример #13
0
 private void render()
 {
     imgBackground.render();
     mState.render();
     mSpriteManager.render();
 }
Пример #14
0
 override public void render()
 {
     base.render();
     mRect.render();
 }