Пример #1
0
    private void OnTriggerStay(Collider other)
    {
        if (!isPunching || !canHit)
        {
            return;
        }
        var box = other.GetComponent <BoxController>();

        if (box)
        {
            if (owner.ValidatePunch(box))
            {
                canHit = false;
            }
        }
    }