private void Start() { _calculateScaleView.BoxModel = _boxController.GetModel(); _calculateScaleView.ActivatorModel = _activatorController.GetModel(); _calculateScaleView.MovementModel = _movementController.GetModel(); _calculateScaleView.OnReadyToCalculate = () => { CalculateScale(); }; _calculateScaleView.OnGameover = () => { _boxController.GameIsOver(); }; _movementController.OnCalculate = () => { _calculateScaleView.CheckingPositon(); }; }