Пример #1
0
 public void Damage(Vector3 v, float atk)
 {
     mBox.Damage(v);
     HP -= atk;
     if (HP <= 0)
     {
         mBox.Death();
     }
     // onDamage = true;
     // damageDir = Vector3.Cross(v,new Vector3(0,1.0f,0));
     // endDir = new Vector3(0,-1,0) ;//damageDir*40 ;
     //  startDir = transform.forward;
     // gameObject.GetComponent<Animator>().Play("Damaged");
 }