Пример #1
0
    void OnTriggerEnter(Collider col)
    {
        //Attach key to player back
        if (col.gameObject.tag == "Player")
        {
            // add key to player backside
            gameObject.transform.parent = getPlayerObj.transform;

            gameObject.transform.localPosition = getPlayerObj.transform.localPosition;
            iTween.Stop(gameObject);

            //set item to players backpack(script)
            backpackScript.AquireItem(gameObject.name);
            Debug.Log(backpackScript.hasKey);
        }

        //Attach key to door
        if (col.gameObject.tag == "Door" && backpackScript.hasKey)
        {
            // add key to player backside
            gameObject.transform.parent = col.transform;

            //place key on door
            gameObject.transform.localPosition = col.transform.position;

            //destroy key
            Destroy(gameObject);
        }
    }