public override void Initialize(GameObject obj) { if (Name == "") { Name = "CombatKnife"; } backpack = obj.GetComponent <BackPack>(); backpack.Add(Instantiate(this)); }
public override void Initialize(GameObject obj) { ID = GetHashCode(); if (Name == "") { Name = "KevlarVest"; } name = Name; if (obj == null) { return; } backpack = obj.GetComponent <BackPack>(); backpack.Add(Instantiate(this)); }
public Gnome() : base() { BackPack.Add(GameController.Instance.ItemGenerator.ItemFacade.CreateItemById("pickaxe")); }