GetWalkableNeighbors() public static method

public static GetWalkableNeighbors ( Tile tile ) : List
tile Tile
return List
 public void GetWalkableNeighborsTest1()
 {
     Vector2 position = null; // TODO: Initialize to an appropriate value
     Vector2 numTiles = null; // TODO: Initialize to an appropriate value
     Vector2 tileSize = null; // TODO: Initialize to an appropriate value
     IList<Panel> panels = null; // TODO: Initialize to an appropriate value
     TileMap target = new TileMap(position, numTiles, tileSize, panels); // TODO: Initialize to an appropriate value
     Tile tile = null; // TODO: Initialize to an appropriate value
     List<Tile> expected = null; // TODO: Initialize to an appropriate value
     List<Tile> actual;
     actual = target.GetWalkableNeighbors(tile);
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }