public void GetWalkableNeighborsTest1() { Vector2 position = null; // TODO: Initialize to an appropriate value Vector2 numTiles = null; // TODO: Initialize to an appropriate value Vector2 tileSize = null; // TODO: Initialize to an appropriate value IList<Panel> panels = null; // TODO: Initialize to an appropriate value TileMap target = new TileMap(position, numTiles, tileSize, panels); // TODO: Initialize to an appropriate value Tile tile = null; // TODO: Initialize to an appropriate value List<Tile> expected = null; // TODO: Initialize to an appropriate value List<Tile> actual; actual = target.GetWalkableNeighbors(tile); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }