GetTileFromPos() public static method

Returns a tile given a Vector3 position
public static GetTileFromPos ( System.Vector3 position ) : Tile
position System.Vector3 The position to investigate
return Tile
 public void GetTileFromPosTest()
 {
     Vector2 position = null; // TODO: Initialize to an appropriate value
     Vector2 numTiles = null; // TODO: Initialize to an appropriate value
     Vector2 tileSize = null; // TODO: Initialize to an appropriate value
     IList<Panel> panels = null; // TODO: Initialize to an appropriate value
     TileMap target = new TileMap(position, numTiles, tileSize, panels); // TODO: Initialize to an appropriate value
     Vector2 position1 = null; // TODO: Initialize to an appropriate value
     Tile expected = null; // TODO: Initialize to an appropriate value
     Tile actual;
     actual = target.GetTileFromPos(position1);
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }